sotark de wii u versie wordt toch veel beter dan de ps360 versie, ik heb een lijst voor jou wat er allemaal beter wordt gemaakt, en dat is een hoop. Door dit lijst ga ik deze game zekers halen, belooft echt een hoop goeds!
More than a port
Eidos Montreal says it’s the “ultimate edition of the game”
Eidos is working with Straight Right on the game
Deus Ex’s boss battles were originally outsourced
The three bosses have had their map layouts
reworked to provide players with alternative potential strategies
New hacking challenges are available to players who focus on hacking, and stealth options are available to those who focus on stealth
Barrett’s map has been reworked to provide a second additional layer so Jensen can hide, forcing his foe to lose sight of him
Energy system is more forgiving on Wii U
Can have two energy cell recharge by default on all but the hardest difficulty
Players can now use Jensen’s augmentation powers more freely
Improved AI for enemies to include the tweaks made for The Missing Link downloadable expansion
Enemy cone of vision has been retrofitted into the entire game for the Wii U version
Missing Link DLC originally looked better than the main game since the developers were more comfortable with their tools when they came to create them
Missing Link’s improved visuals have now been applied to Director’s Cut full game
Includes better shaders and revamped lighting system
New fog system that “makes the atmosphere really stand out”
Choppy shadows are now smoothed
Visual improvements not possible on the Xbox 360 since there’s not enough disc space available
Anti-aliasing also wouldn’t work on the console but is in for Wii U
GamePad ued for new augmentation called Neural Hub
The game’s Smart Vision augmentation, which allows players to see enemies through walls, was extended and fused with the GamePad, resulting in the Neural Hub
Use the GamePad to see enemy health, armor type (heavy, medium, or light) and loot
Can use the GamePad to navigate menus, display the map, augmentation system, inventory, etc.
Swipe controls
Grenade throwback: equip a proximity detector that alerts him to a nearby grenade
If an enemy chucks a grenade at you, the GamePad will vibrate, and you can swipe the touch-screen to pick it up and lob it back
Touch screen shows Jensen’s radar by default, which is a sort of hybrid between the main radar and the 2D map
Can open the 2D map on the GamePad and use the stylus to write notes that will appear on the main radar screen
Use the touch screen for the hacking mini-game
Weapons that have a scope (ex: sniper rifle) will let you use your TV to center your target, then enter a precision mode using the touch-screen, which displays the cross-hair
Around 8 hours of commentary from Eidos Montreal
Icons dotted around the world can activate this voice over, and you’re free to continue playing as you listen
Gewijzigd door yjahmesio op 20-03-2013 om 17:43