Voor singleplayer gamers was Lost Planet 2 niet de gewenste titel, mensen die echter graag met anderen spelen haalden er een zeer aangename game mee in huis.
Toch kunnen ook deze gamers lastig ontkennen dat er enkele puntjes waren die in de titel verbeterd konden worden. Gelukkig is Capcom het met jullie eens en komt binnenkort met een patch. Morgen zal deze op de PlayStation 3 te verkrijgen zijn en ook de Xbox 360 variant verschijnt spoedig.
De complete lijst met bugfixes is als volgt:
- Respawning points are changed - e.g. the player can start from the beginning of the boss fight, rather than start the level from the beginning and so on.
Applies to the whole game.
- The player's attacking power has been strengthened.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.
- The level of animations for the player being affected near by attack/explosion is lowered.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.
More patch notes and when to expect the patch after the jump.
- The level of damage to the player is lowered.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.
- Harmonizer is adjusted to be more powerful.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.
- The level of animations for the enemies being affected near by attack/explosion is increased.
This applies when the difficulty level is set at either Easy or Normal and when only one player starts the game.
- Tip texts are added to the objects that require the B button action such as Data Posts.
Applies to the whole game.
- Weapons' parameters are adjusted - i.e. they became quite evenly balanced (not too strong, not too weak).
Applies to the whole game.
- The speed of the player's dash is increased.
Applies to the whole game.
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