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Stranger Things 3: The Game
Bloodstained: Ritual of the Night
[E3] De vergeten platformen van de E3
The Sinking City
Nieuws:

Anthem patch pakt problemen aan


Door Rene Groen op 19-02-2019 om 15:45
Bron: Reddit

Hoewel Anthem al speelbaar is met Origin zal de officiële lancering pas aan het einde van deze week plaatsvinden. Om de nodige problemen aan te pakken staat er ook een Day One patch gepland.

De patch pakt meerdere problemen aan die gedurende de Early Access periode naar voren zijn gekomen, waaronder vastlopers bij de Tomb of the Legionnaires missies. Verder zullen onder andere laadtijden worden aangepakt en worden de waardes van schilden opnieuw bekeken.

De volledige patch notities zijn als volgt:
    High level fixes
    - Improved loading times
    - Fixed many infinite loading screens
    - Fixed multiple challenges not tracking properly
    - A number of issues have been fixed that were causing players to disconnect or crash
    - Weapons and gear now have numbers present for modifiers

    General Fixes and Improvements
    - Loot Reveal and Expedition Summary now correctly play during the end of expedition screen.
    - The gather party mechanic has been made more lenient in a number of situations
    - At the end of expedition screen players will no longer get stuck on "Recording Victories" or "Skipping All".
    - Game no longer hangs in Javelin menu when unlocking the second, third or fourth javelin
    - During the mission “What Freelancers Do” dying after killing Junkmaw & freeing Arcanists leaves you unable to progress, this has been fixed
    - Challenges now unlock for players at the correct levels
    - Fixed some camera issues during cutscenes
    - Legendary Contracts can now be accepted from the Social Hub contract board
    - Some enemies have had their shield values decreased
    - Loot now properly drops for players who are downed
    - The texture quality on the NPC Prospero has been improved
    - Final boss of strongholds now drop loot instead of only being shown on the end of expedition screen
    - Fixed the time outs on echoes and relics to prevent griefing and to handle disconnections properly
    - Players can no longer fall through the floor during the 3rd trial in the Fortress of Dawn
    - Completing the tutorial expedition will now show the correct Ranger appearance
    - After disconnecting, rejoining an expedition will now place you back into a squad if you were in one previously
    - Corrected an issue where players could not interact with each other in the launch bay in certain circumstances
    - Corrected an issue during the Mission "Bad Deal" where outlaws won't spawn, blocking progress
    - The start of expedition screen has been improved
    - Addressed a variety of situations where killing enemies does not properly progress world events
    - Opening a chest now increments Tomb of the Legionnaire progress for all squad members present
    - Scar snipers can no longer shoot through Storm Shield
    - Corrected an issue where players would get stuck on the end of expedition screen in some situations
    - Players will no longer get disconnected if joining the "Finding Old Friends" mission while the cinematic is playing
    - Addressed a number of situations where players can get stuck on the environment in the launch bay
    - Increased the damage of the electric status effect
    - Corrected an issue where the Shield of Dawn could be crafted with less materials then intended in some situations
    - The Platinum Mission feat now grants completion as intended
    - Status effects can more reliably be applied to Titans

    Strongholds
    - Fixed an issue that would cause a Stronghold server crash after defeating the last boss
    - Temple of Scar - Players can no longer get stuck in the mined tunnel in the explosives room
    - Temple of Scar - Players can no longer be blocked from entering the explosives room due to fog wall
    - Fixed Tyrant Mine so people that join the stronghold in-progress do not end up locked away from their team
    - Adjusted lighting in Tyrant Mine underwater section to make it easier to navigate to the exit
    - The Swarm Tyrant will no longer get stuck in the side cave entrances in some situations
    - Corrected an issue where players would spawn into different areas of the Tyrant Mine in certain situations

    Gear and Weapons
    - After having 1st pilot unlock suit after tutorials, creating a new pilot and going to forge no longer causes load screen hang
    - Ice damage bonuses are now correctly applied on ice gear
    - Suit-wide bonuses from inscription are now functioning properly
    - Players can no longer salvage equipped items
    - Javelin specific gear and/or weapons are no longer able to be used on javelins they aren't intended for
    - Corrected an issue where in some circumstances Masterwork Components do not have any inscriptions
    - The Endless Siege Masterwork Autocannon no longer displays a damage increase of 0% in its tooltip

    Javelins
    - The Colossus javelin is now able to activate its shield more quickly after using an ability or firing a weapon
    - The Storm javelin now reacts to getting hit when its shields are up
    - Fixed an exploit that allowed the Storm's ultimate attack to be used more times than intended
    - The Colossus javelin can now shield and revive at the same time
    - Interceptor Combo Aura has been increased in power and now has a damage over time component

    Crafting
    Non-Masterwork materials purchased from the crafting store now show as their proper rarity instead of incorrectly showing as Masterwork

    Controls
    Additional Mouse and Keyboard control improvements have been made

    UI
    - Some conversations were not popping up the reputation points post conversation completion, this has been fixed
    - The squad screen now displays the correct information for each player
    - Fixed a number of issues where subtitles will no longer get stuck on the screen after dialogue has finished as often
    - Settings should no longer reset upon exiting and restarting the game on Xbox One
    - Motion blur can now correctly be turned off
    - The Electric Status Effect now shows scaled damage properly
    - An option has been added to hide the Squad Member HUD
    - The edge of the compass will now pulse to indicate enemy locations
    - A notification has been added in Fort Tarsis if a player's vault is at the cap of 250 items
    - On the "Repair the Strider" step of "A Cry for Help" the search radar has been adjusted to correctly lead the player to all 4 tools
    - Primer and Detonator icons have been added to all Interceptor gear
    - Corrected a user interface issue where a player’s ultimate would show as available when it isn't


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15:36  Kingdom Hearts III bevat een Critical Mode?
 Reacties (8)
 Pagina: 1
miknic op 19-02-2019 om 18:29 [Niv: 33 / Exp: 1633]
Anthem is Flink gedowngraded https://www.youtube.com/watch?v=nIT3aeaMgvs

MaartenL (Redacteur) op 19-02-2019 om 21:06 [Niv: 472 / Exp: 23593]
Als je alle games op E3 trailers moet gaan beoordelen, kan je meteen stoppen met gamen want dan zal niets aan je verwachtingen gaan voldoen.

Beretta-1992 op 20-02-2019 om 00:22 [Niv: 61 / Exp: 3056]
EA's Destiny..

Gast (92.110.168.xxx) op 20-02-2019 om 10:24
Dat het gedowngraded is, is kut maar de game ziet er nog steeds goed uit. Dus snap sommige mensen hun probleem niet

Gast (89.205.224.xxx) op 20-02-2019 om 12:13
Metro Exodus was flink vooruit gegaan na e3 dus ik kan wel snappen waarom mensen zo nijdig zijn met graphics downgrades. Maar het is Bioware dus verwacht niet veel mooie upgrades. Kijk maar naar Andromeda

Gast (80.56.236.xxx) op 20-02-2019 om 13:08
anno 2019,hoelang gaat downgrade nog door?? is het niet haalbaar ofzo? kijk is naar god of war,uncharted 4,horizon,kom op zeg

miknic op 20-02-2019 om 17:00 [Niv: 33 / Exp: 1633]
Nou bij Anthem is het wel heel erg

Gast (84.84.171.xxx) op 21-02-2019 om 08:44
InPrincipe houden ze de mensen gewoon voor de gek dus dat kunnen ze niet maken vind ik. Maar zoals ik al eerder zei, de game ziet er prima uit voor de rest

 Pagina: 1

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Titel:
Anthem
Type:
Game
Releasedatum:
22-02-2019
Ontwikkelaar:
BioWare
Uitgever:
Electronic Arts
Media:





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