| Over twee dagen ligt Prey in de schappen en om dit vloeiend te laten verlopen zal er een Day One patch te downloaden zijn van 1.3GB. De patch is nu al verkrijgbaar op de PlayStation 4 en verschijnt tevens op de PC en Xbox One.De volledige lijst met details kun je hieronder bekijken, zo lezen we onder andere dat de framerate zal worden aangepakt en kunnen robots niet langer door muren heen komen om je aan te vallen. 
 
Enemies:
 Phantom corpses will now have proper names if they were NPCs that were turned into phantoms.Cystoids and cystoid nests now react appropriately to fast-moving objectsExplosive containers will now explode when thrown at technopathsNightmare will no longer camp objects the player has turned into in front of itOperators can no longer occasionally shoot through wallsAI adjusts for difficulty level more effectivelyMultiple telepaths in an area no longer chain attacks on the playerWeapons:
 
 Touching placed grenades while mimicked will no longer cause them to explodeBoltcaster can no longer cause zero-damage critical hitsNullwave Transmitter now works on Apex tendrilsTechnopath can now be hit by sneak attacks with the stun gunGrenades are now affected by lift fieldsDropped weapons will now re-equip to favourites wheel when picked upRecycler grenade damage now properly scales with difficulty levelGloo Gun no longer loses functionality after placing too many gloo balls in a levelPowers:
 
 Various Fixes to Mimic Matter abilityPlayer can now open EMP'd doors with their leverage abilitiesBacklash now properly prevents suit damage while activePlayer's attacks will no longer consume Backlash chargesObjects targeted by Lift field will be highlighted properlyRemote Manipulation can now be used to open most containersChipsets:
 
 Beam Shielding chipset now properly reduces damage from military operatorsUpdated Mimic Detection Gen 2 chipset description to include all mimic typesPlayer:
 
 Military operator effects fixed for first-person viewPlayers are now affected by electric floors/water while jumpingTelepath will no longer knock player out of the world in Crew QuartersPlayer will no longer fall out of the world when gravity is restored when they're upside downPlayers can now carry destroyed operators properly in Zero-GGame:
 
 Hacking minigame will now properly display what object is being hacked in the UIPlayers can now split stacks when looking at container inventoriesVarious fixes to behaviours when player mimics an operatorLocalised versions of the game now support switching VO to EnglishKilling Mikhaila with the Q-Beam now only counts as one human killedQuickload loads the most recent save of an type, not just auto-saveAddressed several framerate bugsAddressed several save/load bugsSeveral crash fixesVarious mission and objective marker fixesVarious localised text and audio fixesVarious SFX fixesVarious VFX fixes |