Cloud Imperium's Star Citizen is al sinds 2011 een titel waarvan de ambitie tot de sterren reikt. Met Wing Commander ontwikkelaar Chris Roberts aan het roer tracht Star Citizen de ultieme ruimtesimulator te worden.
Inmiddels is de titel aanbeland in een nieuwe Alpha versie, nummer 3.8. De belangrijkste punten uit de nieuwste release zijn:
Procedural Planet Tech Update (Planet Tech v4) -- new planetary improvements: improved tools, workflows, planet surface blending, objects scattering and transitions, generation driven by climate data.
Planetary Weather Effects -- alongside procedural planet tech, Alpha 3.8 introduces weather to the Star Citizen Universe. Players will notice new weather effects like wind, snow and sand storms that not only affect the environments of Star Citizen, but also have considerable affects on how ships fly in-atmosphere.
Server-side Object Container Streaming -- this technology, mentioned above, divides the universe of the game into a series of separate containers, which dynamically load in based on the position and needs of the players. Instead of loading in the entire universe for a player, only the parts they can immediately interact with or view are streamed in. As a result, Star Citizen consumes less computing power to represent the wider universe, leading to a dramatic increase in performance.
Bij al dit moois hoort dan ook een nieuwe trailer bij waarbij bovengenoemde features nog eens extra worden belicht.