Het was in 2016 dat we voor het laatst nieuws postte over Terraria: Otherworld. Het bleef hierna stil rondom de game en niet zonder reden, we leren namelijk dat het spel na drie jaar ontwikkeltijd geannuleerd is.
In een verklaring laat de ontwikkelaar weten dat hun visie voor het spel niet overeenkomt met de status van het huidige product. Omdat de finishlijn om deze twee op elkaar af te stemmen ver weg ligt is nu besloten om het project in zijn geheel te annuleren.
Good Day, Terrarians
We wanted to take a few moments to share some important news with you all in regards to the status of Terraria: Otherworld.
As you all know from when we first announced the game a long while ago – and as we repeated in our subsequent posts - Re-Logic’s focus has and always will be on delivering complete and quality game experiences to our fanbase. Just to underscore it once more, this means that we will not compromise game quality for speed to market or for any other reasons within our control. Our team has a clear vision for this game – one that we shared with all of you with much shared excitement – and, in spite of all of our efforts, the current state of the game remains equal parts far from that vision and beyond behind schedule from our initial planning when we shared Otherworld with all of you three years ago. Progress has absolutely been made during that time – but unfortunately, a very thorough status review of the game versus its intended design showed both the Re-Logic and 505/Pipeworks teams that things were quite a bit further away from the finish line than we had imagined. Taking the massive amount of work that would be remaining to complete along with the extensive time it would take to get that done, and how that would greatly interfere with the pursuit of other projects on behalf of Re-Logic – it becomes clear that this leaves things in a very undesirable state.
As a result, we have made the decision to terminate development of Terraria: Otherworld.