De Nederlandse studio Abbey Games werkt momenteel samen met Soedesco Publishing aan een PlayStation 4 en Xbox One versie van hun RTS God Simulator Reus, welke 11 oktober uit zal komen. De game laat de speler de wereld verkennen als vier aparte reuzen, elk met hun eigen krachten om de mensheid te dienen. Aan achievements in ieder geval geen gebrek, om precies te zijn gaat het er om 64.
Tutorial Era 5
Complete all tutorials.
Level 2 10
Reach level 2.
Level 3 15
Reach level 3.
Start developing! 5
Complete eight level 1 developments.
You got all the easy ones! 10
Complete all the level 1 developments.
Now we’re talking real developments! 5
Complete nine level 2 developments.
I developed a knack for development! 10
Complete eighteen level 2 developments.
You’re getting good at this! 15
Complete all the level 2 developments.
Build your way to the top! 10
Complete six level 3 developments.
Gotta develop ‘em all! 15
Complete twelve level 3 developments.
Are we there yet?! 25
Complete eighteen level 3 developments.
Developments, developments, developments! 40
Complete all the level 3 developments.
Forest challenge: Bronze 15
In a 1-hour Era gain 2000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Forest challenge: Silver 30
In a 1-hour Era gain 3000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Forest challenge: Gold 40
In a 1-hour Era gain 4000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Desert challenge: Bronze 15
In a 1-hour Era gain 2000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Desert challenge: Silver 30
In a 1-hour Era gain 3000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Desert challenge: Gold 40
In a 1-hour Era gain 4000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Swamp challenge: Bronze 15
In a 1-hour Era gain 2000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
Swamp challenge: Silver 30
In a 1-hour Era gain 3000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
Swamp challenge: Gold 40
In a 1-hour Era gain 4000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
1-hour challenge: Bronze 15
Finish a 1-hour Era with at least 3000 Prosperity. No Alt Mode.
1-hour challenge: Silver 30
Finish a 1-hour Era with at least 4000 Prosperity. No Alt Mode.
1-hour challenge: Gold 40
Finish a 1-hour Era with at least 5000 Prosperity. No Alt Mode.
Genesis Titan 100
Complete all projects & developments.
Granary 5
Have humans complete a Granary Project.
Shrine 5
Have humans complete a Shrine Project.
School 5
Have humans complete a School Project.
Tradepost 5
Have humans complete a Tradepost Project.
Mill 5
Have humans complete a Mill Project.
Druid 5
Have humans complete a Druid Project.
Toolshop 5
Have humans complete a Toolshop Project.
Fishing Docks 5
Have humans complete a Fishing Docks Project.
Mountain Lodge 5
Have humans complete a Mountain Lodge Project.
Plantation 5
Have humans complete a Plantation Project.
Alchemist 5
Have humans complete a Alchemist Project.
Mad Scientist 5
Have humans complete a Mad Scientist Project.
Market 5
Have humans complete a Market Project.
Customs House 5
Have humans complete a Customs House Project.
Workshop 5
Have humans complete a Workshop Project.
Geologist 5
Have humans complete a Geologist Project.
University 5
Have humans complete a University Project.
Barracks 5
Have humans complete a Barracks Project.
Temple 5
Have humans complete a Temple Project.
Sacrifice Altar 5
Have humans complete a Sacrifice Altar Project.
Harbor 5
Have humans complete a Harbor Project.
Nature Park 5
Have humans complete a Nature Park Project.
Tavern 5
Have humans complete a Tavern Project.
Hamlet 10
Have humans complete a Hamlet Project.
Bank 10
Have humans complete a Bank Project.
Observatory 10
Have humans complete a Observatory Project.
Circus 10
Have humans complete a Circus Project.
Blast Furnace 10
Have humans complete a Blast Furnace Project.
Apothecary 10
Have humans complete a Apothecary Project.
Lighthouse 10
Have humans complete a Lighthouse Project.
Historic Point 10
Have humans complete a Historic Point Project.
Castle 25
Have humans complete a Castle Project.
Multinational 25
Have humans complete a Multinational Project.
Laboratory 25
Have humans complete a Laboratory Project.
Opera 25
Have humans complete a Opera Project.
Factory 25
Have humans complete a Factory Project.
Hospital 25
Have humans complete a Hospital Project.
Island Town 25
Have humans complete a Island Town Project.
Monument 25
Have humans complete a Monument Project.
|